I am working on isometric design that will be printed on the 1000mm x 2000mm Roll Up. Design includes lots of similar paths that should be perfectly aligned and create isometric 3d scene (image 1.)
I made diagonal guides (30° and – 30°) in order to create paths and aligned them together. It worked fine until I find out that some paths were not aligned as I wished and when zoom in the scene white gaps can been seen. Each path was created from original one (Alt key – Select the path) moved and aligned manually to the next neighbour.
However, now I am trying to find the best solution to adjust them and align perfectly without too much manual tweaking. Is there any way to automate the process and connect neighbouring anchors? I know there is a function in most 3D software named “connect vertices”, but is there something similar in Illustrator?
I am using Illustrator CS5 and CS6.
Thank you.
Answers:
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Method 1
I won’t directly answer the question, I will, instead suggest an alternate workflow. The benefit of this workflow is that it is guaranteed that you will not get this problem.
- First build a isometric grid. Make vertical lines and rotate the field 2 times with 120 degree offset. Tip: If you make the lines uncolored then you can just directly color the image.
- Then use the shape builder tool to make your shapes. TIP: When in shape builder tool you can assign colors to the fill and stroke, before dragging. That style will be put on the shape.
Image 2: Timelapse of building with shape builder.
Now you are guaranteed never to hit and miss. Working speed is also most likely much faster.
Method 2
My way to align/join etc multiple points is as follows:
Press “A” and choose the points in question –
Now, right click and choose Average->Both:
+
The result:
gif:
All methods was sourced from stackoverflow.com or stackexchange.com, is licensed under cc by-sa 2.5, cc by-sa 3.0 and cc by-sa 4.0