is it possible to dispatch an action in a reducer itself? I have a progressbar and an audio element. The goal is to update the progressbar when the time gets updated in the audio element. But I don’t know where to place the ontimeupdate eventhandler, or how to dispatch an action in the callback of ontimeupdate, to update the progressbar. Here is my code:
I have a todo list and want to set the state of that item in the array to “complete” if the user clicks on “complete”.
I am designing a profile page for my site using
Now my question is how do I upload the image from local machine and save it to the database and also displaying it in the profile page
Haven’t been able to find anything around here regarding this error:
I have a reducer whereby I am retuning the appropriate state when an action is dispatched. Now I am calling an API at regular intervals so the result will trigger an action again and again. So what I want is that if the reducer state already has data then another reducer doesn’t show the state as loading while the call is sent. It must maintain its loading state when receiving data the first time only. I hope I am able to explain it properly
I followed Dan Abramov’s code at https://github.com/tayiorbeii/egghead.io_redux_course_notes/blob/master/08-Reducer_Composition_with_Arrays.md