I am making an interface in Tkinter and I need to have custom fonts. Not just, say, Helvetica at a certain size or whatever, but fonts other than what would normally be available on any given platform. This would be something that would be kept with the program as an image file or (preferably) Truetype font file or similar. I don’t want to have to install the desired fonts on every machine that is going to use the program, I just want to carry them around with the program in the same directory.
The tkFont module looks like it ought to do something like this, but I can’t see where it would take a filename for a font not normally accessible to the system running the program.
Thanks in advance for your help.
Answers:
Thank you for visiting the Q&A section on Magenaut. Please note that all the answers may not help you solve the issue immediately. So please treat them as advisements. If you found the post helpful (or not), leave a comment & I’ll get back to you as soon as possible.
Method 1
There is a way of getting external fonts into Tkinter on Windows.
The key piece of code to make this work is the following function:
from ctypes import windll, byref, create_unicode_buffer, create_string_buffer
FR_PRIVATE = 0x10
FR_NOT_ENUM = 0x20
def loadfont(fontpath, private=True, enumerable=False):
'''
Makes fonts located in file `fontpath` available to the font system.
`private` if True, other processes cannot see this font, and this
font will be unloaded when the process dies
`enumerable` if True, this font will appear when enumerating fonts
See https://msdn.microsoft.com/en-us/library/dd183327(VS.85).aspx
'''
# This function was taken from
# https://github.com/ifwe/digsby/blob/f5fe00244744aa131e07f09348d10563f3d8fa99/digsby/src/gui/native/win/winfonts.py#L15
# This function is written for Python 2.x. For 3.x, you
# have to convert the isinstance checks to bytes and str
if isinstance(fontpath, str):
pathbuf = create_string_buffer(fontpath)
AddFontResourceEx = windll.gdi32.AddFontResourceExA
elif isinstance(fontpath, unicode):
pathbuf = create_unicode_buffer(fontpath)
AddFontResourceEx = windll.gdi32.AddFontResourceExW
else:
raise TypeError('fontpath must be of type str or unicode')
flags = (FR_PRIVATE if private else 0) | (FR_NOT_ENUM if not enumerable else 0)
numFontsAdded = AddFontResourceEx(byref(pathbuf), flags, 0)
return bool(numFontsAdded)
After you call loadfont with the path to your font file (which can be any of .fon, .fnt, .ttf, .ttc, .fot, .otf, .mmm, .pfb, or .pfm), you can load the font like any other installed font tkFont.Font(family=XXX, ...). and use it anywhere you like. [See MSDN for more info]
The biggest caveat here is that the family name of the font won’t necessarily be the name of the file; it’s embedded in the font data. Instead of trying to parse out the name, it would probably be easier to just look it up in a font browser GUI and hardcode into your application. edit: or, per patthoyt’s comment below, look it up in tkFont.families() (as the last item, or, more robustly, by comparing the list of families before and after loading the font).
I found this function in digsby (license); there’s an unloadfont function defined there if you want to remove the font before your program finishes executing. (You can also just rely on the private setting to unload the font when your program ends.)
For anyone interested, here is a discussion on this topic on [TCLCORE] from a few years ago. Some more background: fonts on MSDN
Method 2
this worked for me on windows but doesn’t seem to work on linux:
import pyglet,tkinter
pyglet.font.add_file('file.ttf')
root = tkinter.Tk()
MyLabel = tkinter.Label(root,text="test",font=('font name',25))
MyLabel.pack()
root.mainloop()
Method 3
There is no way to load an external font file into Tkinter without resorting to platform-specific hacks. There’s nothing built-in to Tkinter to support it.
Method 4
I found this discussion where they cover how to use a line of text as an image and use PIL to place it into the window. That might be a solution.
I could not find a way to use tkFont to import a bundled font in the tkFont man page.
Method 5
This was a simple solution for me:
import pyglet, tkinter
pyglet.font.add_file("your font path here")
#then you can use the font as you would normally
Method 6
tkextrafont seems to me to be the most lightweight and simple, with prebuilt wheels for Windows and Linux on PyPI. Example:
import tkinter as tk
from tkextrafont import Font
window = tk.Tk()
font = Font(file="tests/overhaul.ttf", family="Overhaul")
tk.Label(window, text="Hello", font=font).pack()
window.mainloop()
Method 7
for linux, I was able to install the otf font file I had into the system fonts directory:
mkdir /usr/share/fonts/opentype/my_fonts_name cp ~/Downloads/my_fonts_name.otf /usr/share/fonts/opentype/my_fonts_name/
I found this home directory worked, and ended up using it instead:
mkdir ~/.fonts/ cp ~/Downloads/my_fonts_name.otf ~/.fonts/
in either case, then I could load it using a string of the font-name (as all the tkinter docs show):
# unshown code
self.canvas = tk.Canvas(self.data_frame, background="black")
self.canvas.create_text(event.x, event.y, text=t, tags='clicks',
fill='firebrick1',
font=("My Fonts Name", 22))
All methods was sourced from stackoverflow.com or stackexchange.com, is licensed under cc by-sa 2.5, cc by-sa 3.0 and cc by-sa 4.0