I want to set a label in Tkinter using my countdown timer function. Right now all it does is set the lable to “10” once 10 is reached and I don’t really understand why. Also, even if I have the timer print to a terminal instead the “Time’s up!” bit never prints.
import time
import tkinter as tk
class App():
def __init__(self):
self.root = tk.Tk()
self.label = tk.Label(text="null")
self.label.pack()
self.countdown()
self.root.mainloop()
# Define a timer.
def countdown(self):
p = 10.00
t = time.time()
n = 0
# Loop while the number of seconds is less than the integer defined in "p"
while n - t < p:
n = time.time()
if n == t + p:
self.label.configure(text="Time's up!")
else:
self.label.configure(text=round(n - t))
app=App()
Answers:
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Method 1
Tkinter already has an infinite loop running (the event loop), and a way to schedule things to run after a period of time has elapsed (using after). You can take advantage of this by writing a function that calls itself once a second to update the display. You can use a class variable to keep track of the remaining time.
import Tkinter as tk
class ExampleApp(tk.Tk):
def __init__(self):
tk.Tk.__init__(self)
self.label = tk.Label(self, text="", width=10)
self.label.pack()
self.remaining = 0
self.countdown(10)
def countdown(self, remaining = None):
if remaining is not None:
self.remaining = remaining
if self.remaining <= 0:
self.label.configure(text="time's up!")
else:
self.label.configure(text="%d" % self.remaining)
self.remaining = self.remaining - 1
self.after(1000, self.countdown)
if __name__ == "__main__":
app = ExampleApp()
app.mainloop()
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