Why do nested locks not cause a deadlock?
Why does this code not cause a deadlock?
Why does this code not cause a deadlock?
I’m hitting deadlock even after using ConfigureAwait(false), below is the sample code.
As best as I can, I opt for async all the way down. However, I am still stuck using ASP.NET Membership which isn’t built for async. As a result my calls to methods like string[] GetRolesForUser() can’t use async.
ffmpeg feels like its taking a long time. I then look at my output file and i see it stops between 6 and 8mbs. A fully encoded file is about 14mb. Why does ffmpeg stop? My code locks up on StandardOutput.ReadToEnd();. I had to kill the process (after seeing it not move for more then 10 seconds when i see it update every second previously) then i get the results of stdout and err. stdout is “” stderr is below.