Pygame, sounds don’t play
I’m trying to play sound files (.wav) with pygame but when I start it I never hear anything.
This is the code:
I’m trying to play sound files (.wav) with pygame but when I start it I never hear anything.
This is the code:
I am trying to create a spectrogram from a .wav file in python3.
I want to create “heart rate monitor” effect from a 2D array in numpy and want the tone to reflect the values in the array.
I’d like to have a python program alert me when it has completed its task by making a beep noise. Currently, I use import os and then use a command line speech program to say “Process complete”. I much rather it be a simple “bell.”
Using bash, how can I make the pc speaker beep?
I’ve looked all over the internet for a clean way to reroute the audio output of my computer (i.e. what I’d hear from the speaker) to my microphone’s input.
I have my machine connected over HDMI to a receiver. But when I try to use more than two channels with PulseAudio, I only get two. pacmd list cards shows the card, but does not show an HDMI profile with more than two channels.
Recently I have been exploring the enchanted /dev folder. I want to write some random data to an audio device in order to generate some noise.
The way I understand man avconv (version 9.16-6:9.16-0ubuntu0.14.04.1), the following command should convert input.ogg to output.mp3 and carry over metadata:
How to disable system beep on Linux? I don’t have superuser powers so I cannot recompile kernel/unload module.